27/07/2020 - Summer Collection
Space Cadet » Devlog
Space Cadet patch notes - July 27, 2020
Gameplay
- Enemy ships spawn in increasing frequency based on the number of collected gems.
- Asteroids now spawn different amounts of gems based on their size.
- Spawned asteroids now have starting velocity.
- Increased shield size.
General Updates
- Added sound for collecting gems.
- Crew members now sometimes appear when you get hit.
- Added gem counter at the top left corner of the screen
Bug Fixes
- Fixed a bug where enemies would sometimes stop chasing the player and start spinning in circles endlessly.
Known Bugs
- Enemies and asteroids spawn in illegal places.
- You can endlessly roam outside of the level bounds by spamming fix.
- Shield not disabled if active while being hit.
Files
Space Cadet - windows.zip 22 MB
Jul 26, 2020
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Space Cadet
A two-button retro arcade experience
Status | Released |
Author | Idan Rooze |
Genre | Action |
Tags | 1-bit, 2-button, Arcade, Pixel Art, Retro, Sci-fi, Singleplayer, Space, Zero Gravity |
Languages | English |
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