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incredible control design

good game but poorly designed controls too hard to use

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fun!

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This game is Real Good, its a shame that space cadet is a popular name. The best aspect of the game is easily the abilities and especially the break repair system, genius.

It really make you feel like Han Solo. 9.5 It's a little something for everyone

Thanks so much bugsnax! Space Cadet is a temporary name. If you have a better idea let me know! This is the community Discord if you're interested https://discord.gg/qxbrNKs

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is a perfect game, but there is a bug, when the station to turn around breaks while turning it still spinning and spinning, until the station activates again  and I turn

It's intended! I want it to feel like your helm broke so you lose control over the ship until it's fixed again.

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Very challenging but getting the hang of it. Just one more go....

Thanks for playing, Pixel Rabbit!

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Really good game!!!

Thanks Frisk85!!

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Design by subtraction is hard and you made it in a really elegant way, which also makes it accessible. I don't know how far you are but it already looks very solid for a final product, lacking, maybe, some in-game explanation of the story.

I'll follow you and will buy the game once it's finished!

Thank you very much for the feedback, hogstudio. I appreciate it.

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Beat my high-score

:o

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Good job

Thank you Chad ☺

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creative use of two buttons. Tough at first, but once you get the hang of it it feels pretty smooth.

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Thanks AfroBot! ♥

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What engine you use?

Unity :)

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Oh man this is great! Remind me of having to move between stations in Lover's In A Dangerous Spacetime. Simple concept, fantastic execution, 10/10 will recommend.

Thank you for the feedback, Amir! Hopefully it's going to be much better in later versions.